Apprentice
: 5

Trash a card from your hand.
+1 card per Treasure it costs.
+2 cards if it has a potion in its cost.

Action
Ratcatcher
: 2

Put this on your Tavern mat.
At the start of your turn, you may call this, to trash a card from your hand.

Action
Reserve
Marauder
: 4

Gain a Spoils from the Spoils pile. Each other player gains a Ruins.

Action
Attack
Looter
Sage
: 3

Reveal cards from the top of your deck until you reveal one costing 3 Treasure or more. Put that card into your hand and discard the rest.

Action
Coppersmith
: 4

Copper produces an extra 1 Treasure this turn.

Action
Beggar
: 2

Gain 3 coppers, putting them into your hand.
When another player plays an Attack card, you may discard this. If you do, gain two Silvers, putting one on top of your deck.

Action
Reaction
University
: 2

You may gain an Action card costing up to 5 treasure.

Action
Bank
: 7

When you play this, it's worth 1 per Treasure card you have in play (counting this).

Treasure
Horn of Plenty
: 5

When you play this, gain a card costing up to 1 treasure per differently named card you have in play, counting this. If it's a Victory card, trash this.

Treasure
Treasure Map
: 4

Trash this and another copy of Treasure Map from your hand. If you do trash two Treasure Maps, gain 4 gold cards, putting them on top of your deck.

Action