Duplicate
: 4

Put this on your Tavern mat.
When you gain a card costing up to 6 Treasure, you may call this, to gain a copy of that card.

Action
Reserve
Thief
: 4

Each other player reveals the top 2 cards of his deck. If they revealed any Treasure cards, they trash one of them that your choose. You may gain any or all of these trashed cards. They discard the other revealed cards.

Action
Attack
Haunted Woods
: 5

Until your next turn, when any other player buys a card, he puts his hand on top of his deck in any order.
At the start of your next turn:
+3 Cards

Action
Attack
Duration
Embassy
: 5

Discard 3 cards.
When you gain this, each other player gains a Silver.

Action
King's Court
: 7

You may choose an Action card in your hand. Play it three times.

Action
Rats
: 4

Gain a Rats. Trash a card from your hand other than a Rats (or reveal a hand of all Rats).
When you trash this, +1 Card.

Action
University
: 2

You may gain an Action card costing up to 5 treasure.

Action
Ranger
: 4

Turn your Journey token over (it starts face up). Of it's face up, +5 Cards.

Action
Saboteur
: 5

Each other player reveals cards from the top of his deck until revealing one costing 3 Treasure or more. He trashes that card and may gain a card costing at most 2 Treasure less than it. He discards the other revealed cards.

Action
Attack
Counting House
: 5

Look through your discard pile, reveal any number of Copper cards from it, and put them in your hand.

Action