Knights
: 5
Action
Storyteller
: 5

Play up to 3 Treasures from your hand. Pay all of your Treasure; +1 Card per Treasure paid.

Action
Embargo
: 2

Trash this card. Put an Embargo token on top of a Supply pile.

When a player buys a card, he gains a Curse card per Embargo token on that pile.

Action
Stables
: 5

You may discard a Treasure. If you do, +3 cards and +1 Action.

Action
Ill-Gotten Gains
: 5

When you play this, you may gain a Copper, putting it into your hand.
When you gain this, each other player gains a Curse.

Treasure
Mint
: 5

You may reveal a Treasure card from your hand. Gain a copy of it.

When you buy this, trash all Treasures you have in play.

Action
Amulet
: 3
Action
Duration
Procession
: 4

You may play an Action card from your hand twice. Trash it. Gain an Action card costing exactly 1 Treasure more than it.

Action
Familiar
: 3

Each other player gains a Curse.

Action
Attack
Hunting Grounds
: 6

When you trash this, gain a Duchy or 3 Estates.

Action