Outpost
: 5

You only draw 3 cards (instead of 5) in this turn's Clean-up phase. Take an extra turn after this one. This can't cause you to take more than two consecutive turns.

Action
Duration
Mine
: 5

Trash a Treasure card from your hand. Gain a Treasure card costing up to 3 Treasure more, put it into your hand.

Action
Laboratory
: 5
Action
Nobles
: 6

Choose one: +3 Cards; or +2 Actions.

Action
Victory
Village
: 3
Action
Sea Hag
: 4

Each other player discards the top card of his deck, then gains a Curse card, putting it on top of his deck.

Action
Attack
Swamp Hag
: 5

Until your next turn, when any other player buys a card, he gains a Curse.
At the start of your next turn:
+3 Treasure

Action
Attack
Duration
Stash
: 5

When you shuffle, you may put this anywhere in your deck.

Treasure
Magpie
: 4

Reveal the top card of your deck. If it's a Treasure, put it into your hand. If it's an Action or Victory card, gain a Magpie.

Action
Fortune Teller
: 3

Each other player reveals cards from the top of his deck until he reveals a Victory or Curse card. He puts it on top and discards the other revealed cards.

Action
Attack