Spice Merchant
: 4

You may trash a Treasure from your hand. If you do, choose one: +2 Cards and +1 Action; or +2 Treasure and +1 Buy.

Action
Marauder
: 4

Gain a Spoils from the Spoils pile. Each other player gains a Ruins.

Action
Attack
Looter
Mining Village
: 4

You may trash this card immediately. If you do, +2 Treasure.

Action
Farming Village
: 4

Reveal cards from the top of your deck until you reveal an Action or Treasure card. Put that card into your hand and discard the other cards.

Action
Adventurer
: 6

Reveal cards from your deck until you reveal 2 Treasure cards. Put those Treasure cards into your hand and discard the other revealed cards.

Action
Trading Post
: 5

Trash 2 cards from your hand. If you do, gain a Silver card; put it into your hand.

Action
Philosopher's Stone
: 3

When you play this, count your deck and discard pile.
Worth 1 treasure per 5 cards total between them (rounded down).

Treasure
Coppersmith
: 4

Copper produces an extra 1 Treasure this turn.

Action
Council Room
: 5

Each player draws a card.

Action
Ghost Ship
: 5

Each other player with 4 or more cards in hand puts cards from his hand on top of his deck until he has 3 cards in his hand.

Action
Attack