Spice Merchant
: 4

You may trash a Treasure from your hand. If you do, choose one: +2 Cards and +1 Action; or +2 Treasure and +1 Buy.

Action
Hermit
: 3

Look through your discard pile. You may trash a card from your discard pile or hand that is not a Treasure.
Gain a card costing up to 3 Treasure.
When you discard this from play, if you did not buy any cards this turn, trash this and gain a Madman from the Madman pile.

Action
Wandering Minstrel
: 4

Reveal the top 3 cards of your deck. Put the Actions back on top in any order and discard the rest.

Action
Council Room
: 5

Each player draws a card.

Action
Chancellor
: 3
Action
Bishop
: 4

Trash a card from your hand. + victory tokens equal to half its cost in coins, rounded down. Each other player may trash a card from his hand.

Action
Treasure Map
: 4

Trash this and another copy of Treasure Map from your hand. If you do trash two Treasure Maps, gain 4 gold cards, putting them on top of your deck.

Action
Vault
: 5

Discard any number of cards. +1 treasure per card discarded.
Each other player may discard 2 cards. If he does, he draws a card.

Action
Mine
: 5

Trash a Treasure card from your hand. Gain a Treasure card costing up to 3 Treasure more, put it into your hand.

Action
Treasure Trove
: 5

When you play this, gain a Gold and a Copper.

Treasure