Mining Village
: 4

You may trash this card immediately. If you do, +2 Treasure.

Action
Young Witch
: 4

Discard 2 cards. Each other player may reveal a Bane card from his hand. If he doesn't, he gains a Curse.
Setup: Add an extra Kingdom card pile costing 2 Treasure or 3 Treasure to the Supply. Cards from that pile are Bane cards.

Action
Attack
Walled Village
: 4

At the start of Clean-up, if you have this and no more than one other Action card in play, you may put this on top of your deck.

Action
Governor
: 5

Choose one; you get the version in the parentheses: Each player gets +1 (+3) Cards; or each player gains a Silver (Gold); or each player may trash a card from his hand and gain a card costing exactly 1 treasure (2 treasure) more.

Action
Council Room
: 5

Each player draws a card.

Action
Farming Village
: 4

Reveal cards from the top of your deck until you reveal an Action or Treasure card. Put that card into your hand and discard the other cards.

Action
Philosopher's Stone
: 3

When you play this, count your deck and discard pile.
Worth 1 treasure per 5 cards total between them (rounded down).

Treasure
Monument
: 4
Action
Smithy
: 4
Action
Trading Post
: 5

Trash 2 cards from your hand. If you do, gain a Silver card; put it into your hand.

Action