Island
: 4

Set aside this and another card from your hand. Return them to your deck at the end of the game.

Action
Victory
Lookout
: 3

Look at the top 3 cards of your deck. Trash one of them. Discard one of them. Put the other one on top of your deck.

Action
Procession
: 4

You may play an Action card from your hand twice. Trash it. Gain an Action card costing exactly 1 Treasure more than it.

Action
Rebuild
: 5

Name a card. Reveal cards from the top of your deck until you reveal a Victory card that is not the named card. Discard the other cards. Trash the Victory card and gain a Victory card costing up to 3 Treasure more than it.

Action
Urchin
: 3

Each other player discards down to 4 cards in hand.
When you play another Attack card with this in play, you may trash this. If you do, gain a Mercenary from the Mercenary pile.

Action
Attack
Graverobber
: 5

Choose one: Gain a card from the trash costing from 3 Treasure to 6 Treasure, putting it on top of your deck; or trash an Action card from your hand and gain a card costing up to 3 Treasure more than it.

Action
Haunted Woods
: 5

Until your next turn, when any other player buys a card, he puts his hand on top of his deck in any order.
At the start of your next turn:
+3 Cards

Action
Attack
Duration
Native Village
: 2

Choose one: Set aside the top card of your deck face down on your Native Village mat; or put all the cards from your mat into your hand.

You may look at the cards on your mat at any time; return them to your deck at the end of the game.

Action
Gear
: 3

Set aside up to 2 cards from your hand face down. At the start of your next turn, put them into your hand.

Action
Duration
Salvager
: 4

Trash a card from your hand. +Treasure equal to its cost.

Action