Scheme
: 3

At the start of Clean-up this turn, you may choose an Action card you have in play. If you discard it from play this turn put it on your deck.

Action
Crossroads
: 2

Reveal your hand. +1 Card per Victory card revealed. If this is the first time you played a Crossroads this turn, +3 Actions.

Action
Chapel
: 2

Trash up to 4 cards from your hand.

Action
Caravan
: 4

At the start of your next turn, +1 Card.

Action
Duration
Upgrade
: 5

Trash a card from your hand. Gain a card costing exactly 1 Treasure more than it.

Action
Alchemist
: 3

When you discard this from play, you may put this on top of your deck if you have a Potion in play.

Action
Poor House
: 1

Reveal your hand. -1 Treasure per Treasure card in your hand, to a minimum of 0 Treasure.

Action
Saboteur
: 5

Each other player reveals cards from the top of his deck until revealing one costing 3 Treasure or more. He trashes that card and may gain a card costing at most 2 Treasure less than it. He discards the other revealed cards.

Action
Attack
Minion
: 5

Choose on: +2 Treasure, or discard your hand, +4 Cards, and each other player with at least 5 cards in hand discards his hand and draws 4 cards.

Action
Attack
Fishing Village
: 3

At the start of your next turn:
+1 Action
+1 1 Treasure

Action
Duration