1 point

Chapel
: 2

Trash up to 4 cards from your hand.

Action
Feast
: 4

Trash this card. Gain a card costing up to 5 treasure.

Action
Treasure Map
: 4

Trash this and another copy of Treasure Map from your hand. If you do trash two Treasure Maps, gain 4 gold cards, putting them on top of your deck.

Action
Explorer
: 5

You may reveal a Province card from your hand. If you do, gain a Gold card, putting it into your hand. Otherwise, gain a Silver card, putting it into your hand.

Action
Witch
: 5

Each other player gains a Curse card.

Action
Attack
Lighthouse
: 2

Now and at the start of your next turn: +1 Treasure.

While this is in play, when another player plays an Attack card, it doesn't affect you.

Action
Duration
Island
: 4

Set aside this and another card from your hand. Return them to your deck at the end of the game.

Action
Victory
Council Room
: 5

Each player draws a card.

Action
Tactician
: 5

Discard your hand. If you discarded any cards this way, then at the start of your next turn, +5 Cards, +1 Buy, and +1 Action.

Action
Duration
Adventurer
: 6

Reveal cards from your deck until you reveal 2 Treasure cards. Put those Treasure cards into your hand and discard the other revealed cards.

Action
This game was randomly generated
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