3

Chapel
: 2

Trash up to 4 cards from your hand.

Action
Bureaucrat
: 4

Gain a Silver card; put it on top of your deck. Each other player reveals a Victory card from his hand and puts it on his deck (or reveals a hand with no Victory cards).

Action
Attack
Gardens
: 4

Worth 1 Victory point for every 10 cards in your deck (rounded down).

Victory
Council Room
: 5

Each player draws a card.

Action
Witch
: 5

Each other player gains a Curse card.

Action
Attack
Workshop
: 3

Gain a card costing up to 4 Treasure.

Action
Feast
: 4

Trash this card. Gain a card costing up to 5 treasure.

Action
Militia
: 4

Each other player discards down to 3 cards in his hand.

Action
Attack
Library
: 5

Draw until you have 7 cards in hand. You may set aside any Action cards drawn this way, as you draw them; discard the set aside cards after you finish drawing.

Action
Adventurer
: 6

Reveal cards from your deck until you reveal 2 Treasure cards. Put those Treasure cards into your hand and discard the other revealed cards.

Action
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