5fc261c7572f4821bf6044cb05206c69

University
: 2

You may gain an Action card costing up to 5 treasure.

Action
Watchtower
: 3

Draw until you have 6 cards in hand.

When you gain a card, you may reveal this from your hand. If you do either trash that card, or put it on top of your deck.

Action
Reaction
Bandit Camp
: 5

Gain a Spoils from the Spoils pile.

Action
Tactician
: 5

Discard your hand. If you discarded any cards this way, then at the start of your next turn, +5 Cards, +1 Buy, and +1 Action.

Action
Duration
Expand
: 7

Trash a card from your hand. Gain a card costing up to 3 treasure more than the trashed card.

Action
Trade Route
: 3

+1 treasure per token on the Trade Route mat. Trash a card from your hand.

Setup: Put a token on each Victory card Supply pile. When a card is gained from that pile, you move the token to the Trade Route mat.

Action
Coppersmith
: 4

Copper produces an extra 1 Treasure this turn.

Action
Rogue
: 5

If there are any cards in the trash costing from 3 Treasure to 6 Treasure, gain one of them. Otherwise, each other player reveals the top 2 cards of his deck, trashes one of them costing from 3 Treasure to 6 Treasure, and discards the rest.

Action
Attack
Hoard
: 6

While this is in play, when you buy a Victory card, gain a Gold.

Treasure
Peddler
: 8

During your Buy phase, this costs 2 treasure less per Action card you have in play, but not less than 0 treasure.

Action
This game was randomly generated
None
Login or register to tag items
0