April 11 2017

Coin of the Realm
: 2

When you play this, put it on your Tavern mat.
Directly after resolving an Action, you may call this, for +2 Actions.

Treasure
Reserve
Caravan Guard
: 3

At the start of your next turn, +1 Treasure.
When another player plays an Attack card,
you may play this from your hand.
(+1 Action has no effect if it's not your turn.)

Action
Duration
Reaction
Magpie
: 4

Reveal the top card of your deck. If it's a Treasure, put it into your hand. If it's an Action or Victory card, gain a Magpie.

Action
Lost City
: 5

When you gain this, each other player draws a card.

Action
Storyteller
: 5

Play up to 3 Treasures from your hand. Pay all of your Treasure; +1 Card per Treasure paid.

Action
Peasant
: 2

When you discard this from play, you may exchange it for a Soldier.

Action
Traveller
Dungeon
: 3

Now and at the start of your next turn: +2 Cards, then discard 2 cards.

Action
Duration
Transmogrify
: 4

Put this on your Tavern mat.
At the start of your turn, you may call this, to trash a card from your hand, gain a card costing up to 1 Treasure more than it, and put that card into your hand.

Action
Reserve
Royal Carriage
: 5

Put this on your Tavern mat.
Directly after resolving an Action, if it's still in play, you may call this, to replay that Action.

Action
Reserve
Wine Merchant
: 5

Put this on your Tavern mat.
At the end of your Buy phase, if you have at least 2 Treasure unspent, you may discard this from your Tavern mat.

Action
Reserve
This game was custom designed
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