Big Orange! (in honor of the Tennessee Vols)

Haven
: 2

Set aside a card from your hand face down. At the start of your next turn, put it into your hand.

Action
Duration
Ambassador
: 3

Reveal a card from your hand. Return up to 2 copies of it from your hand to the Supply. Then each other player gains a copy of it.

Action
Attack
Warehouse
: 3

Discard 3 cards.

Action
Merchant Ship
: 5

Now and at the start of your next turn: +2 Treasure.

Action
Duration
Tactician
: 5

Discard your hand. If you discarded any cards this way, then at the start of your next turn, +5 Cards, +1 Buy, and +1 Action.

Action
Duration
Lighthouse
: 2

Now and at the start of your next turn: +1 Treasure.

While this is in play, when another player plays an Attack card, it doesn't affect you.

Action
Duration
Fishing Village
: 3

At the start of your next turn:
+1 Action
+1 1 Treasure

Action
Duration
Caravan
: 4

At the start of your next turn, +1 Card.

Action
Duration
Outpost
: 5

You only draw 3 cards (instead of 5) in this turn's Clean-up phase. Take an extra turn after this one. This can't cause you to take more than two consecutive turns.

Action
Duration
Wharf
: 5

Now and at the start of your next turn:

+2 Cards
+1 Buy

Action
Duration
This game was custom designed
None
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