Coppers (could also use Ill-Gotten Gains)
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: 5
Choose one: Discard 2 cards; or put a card from your hand on top of your deck; or gain a Copper. Action
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: 5
Each other player may discard a Curse. If he doesn't, he gains a Curse and a Copper. Action Attack |
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: 2
Gain 3 coppers, putting them into your hand. Action Reaction |
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: 4
Each other player discards a Copper (or reveals a hand with no Copper). Action Attack |
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: 4
When you buy this or play it, each other player reveals the top 2 cards of his deck, trashes a revealed Silver or Gold you choose, and discards the rest. If he didn't reveal a Treasure, he gains a Copper. You gain the trashed cards. Action Attack |
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: 5
Look through your discard pile, reveal any number of Copper cards from it, and put them in your hand. Action
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