coppersmith

Cache
:

When you gain this, gain two coppers.

Treasure
Shanty Town
: 3

Reveal your hand. If you have no Action cards in hand, +2 Cards.

Action
Gardens
: 4

Worth 1 Victory point for every 10 cards in your deck (rounded down).

Victory
Haggler
: 5

While this is in play, when you buy a card, gain a card costing less than it that is not a Victory card.

Action
Bank
: 7

When you play this, it's worth 1 per Treasure card you have in play (counting this).

Treasure
Moat
: 2

When another player plays an Attack card, you may reveal this from your hand. If you do, you are unaffected by that Attack.

Action
Reaction
Coppersmith
: 4

Copper produces an extra 1 Treasure this turn.

Action
Nomad Camp
: 4

When you gain this, put it on top of your deck.

Action
Torturer
: 5

Each other player chooses one: he discards 2 cards; or he gains a Curse card, putting it in his hand.

Action
Attack
Expand
: 7

Trash a card from your hand. Gain a card costing up to 3 treasure more than the trashed card.

Action
This game was custom designed
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