Counter/Balance

Herbalist
: 2

When you discard this from play, you may put one of your Treasures from play on top of your deck.

Action
Black Market
: 3

Reveal the top 3 cards of the Black Market deck. You may buy one of them immediately. Put the unbought cards on the bottom of the Black Market deck in any order.

(Before the game, make a Black Market deck out of one copy of each Kingdom card not in the supply.)

Action
Mint
: 5

You may reveal a Treasure card from your hand. Gain a copy of it.

When you buy this, trash all Treasures you have in play.

Action
Vault
: 5

Discard any number of cards. +1 treasure per card discarded.
Each other player may discard 2 cards. If he does, he draws a card.

Action
Possession
: 6

The player to your left takes an extra turn after this one, in which you can see all cards he can and make all decisions for him.
Any cards he would gain on that turn, you gain instead; any cards of his that are trashed are set aside and returned to his discard pile at end of turn.

Action
University
: 2

You may gain an Action card costing up to 5 treasure.

Action
Watchtower
: 3

Draw until you have 6 cards in hand.

When you gain a card, you may reveal this from your hand. If you do either trash that card, or put it on top of your deck.

Action
Reaction
Mountebank
: 5

Each other player may discard a Curse. If he doesn't, he gains a Curse and a Copper.

Action
Attack
Goons
: 6

Each other player discards down to 3 cards in hand

While this is in play, when you buy a card, +1 Victory token.

Action
Attack
Bank
: 7

When you play this, it's worth 1 per Treasure card you have in play (counting this).

Treasure
This game was randomly generated
None
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