The Curse of Daddy

Chapel
: 2

Trash up to 4 cards from your hand.

Action
Trade Route
: 3

+1 treasure per token on the Trade Route mat. Trash a card from your hand.

Setup: Put a token on each Victory card Supply pile. When a card is gained from that pile, you move the token to the Trade Route mat.

Action
Militia
: 4

Each other player discards down to 3 cards in his hand.

Action
Attack
Mountebank
: 5

Each other player may discard a Curse. If he doesn't, he gains a Curse and a Copper.

Action
Attack
Forge
: 7

Trash any number of cards from your hand. Gain a card with cost exactly equal to the total cost in coins of the trashed cards.

Action
Moat
: 2

When another player plays an Attack card, you may reveal this from your hand. If you do, you are unaffected by that Attack.

Action
Reaction
Village
: 3
Action
Remodel
: 4

Trash a card from your hand. Gain a card costing up to 2 Treasure more than the trashed card.

Action
Witch
: 5

Each other player gains a Curse card.

Action
Attack
King's Court
: 7

You may choose an Action card in your hand. Play it three times.

Action
This game was custom designed
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