The Duke's hat

Pawn
: 2

Choose two: +1 Card; +1 Action; +1 Buy; +1 Treasure.

Action
Workshop
: 3

Gain a card costing up to 4 Treasure.

Action
Militia
: 4

Each other player discards down to 3 cards in his hand.

Action
Attack
Throne Room
: 4

Choose an Action card in your hand. Play it twice.

Action
Torturer
: 5

Each other player chooses one: he discards 2 cards; or he gains a Curse card, putting it in his hand.

Action
Attack
Swindler
: 3

Each other player trashes the top card of his deck and gains a card with the same cost that you choose.

Action
Attack
Baron
: 4

You may discard an Estate card. If you do, +4 Treasure. Otherwise, gain an Estate card.

Action
Remodel
: 4

Trash a card from your hand. Gain a card costing up to 2 Treasure more than the trashed card.

Action
Duke
: 5

Worth 1 Victory point per Duchy you have.

Victory
Trading Post
: 5

Trash 2 cards from your hand. If you do, gain a Silver card; put it into your hand.

Action
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