First One

Cache
:

When you gain this, gain two coppers.

Treasure
Fool's Gold
: 2

If this is the first time you played a Fool's Gold this turn, this is worth 1 Treasure, otherwise it's worth 4 Treasure.
When another player gains a Province, you may trash this from your hand. If you do, gain a Gold, putting it on your deck.

Reaction
Treasure
Warehouse
: 3

Discard 3 cards.

Action
Spice Merchant
: 4

You may trash a Treasure from your hand. If you do, choose one: +2 Cards and +1 Action; or +2 Treasure and +1 Buy.

Action
Torturer
: 5

Each other player chooses one: he discards 2 cards; or he gains a Curse card, putting it in his hand.

Action
Attack
Embargo
: 2

Trash this card. Put an Embargo token on top of a Supply pile.

When a player buys a card, he gains a Curse card per Embargo token on that pile.

Action
Lookout
: 3

Look at the top 3 cards of your deck. Trash one of them. Discard one of them. Put the other one on top of your deck.

Action
Pirate Ship
: 4

Choose one: Each other player reveals the top 2 cards of his deck, trashes a revealed Treasure that you choose, discards the rest, and if anyone trashed a Treasure you take a Coin token; or, +1 Treasure per Coin token you've taken with Pirate Ships this game.

Action
Attack
Throne Room
: 4

Choose an Action card in your hand. Play it twice.

Action
Wharf
: 5

Now and at the start of your next turn:

+2 Cards
+1 Buy

Action
Duration
This game was custom designed
None
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