Garbage In, Garbage Out

Chapel
: 2

Trash up to 4 cards from your hand.

Action
Develop
: 3

Trash a card from your hand. Gain a card costing exactly 1 Treasure more than it and a card costing exactly 1 Treasure less than it, in either order, putting them on top of your deck.

Action
Jack of all Trades
: 4

Gain a Silver.
Look at the top card of your deck; discard it or put it back.
Draw until you have 5 cards in hand.
You may trash a card from your hand that is not a Treasure.

Action
Spice Merchant
: 4

You may trash a Treasure from your hand. If you do, choose one: +2 Cards and +1 Action; or +2 Treasure and +1 Buy.

Action
Trader
: 4

Trash a card from your hand. Gain a number of Silver equal to its cost in coins.
When you would gain a card, you may reveal this from your hand. If you do, instead, gain a Silver.

Action
Reaction
Fool's Gold
: 2

If this is the first time you played a Fool's Gold this turn, this is worth 1 Treasure, otherwise it's worth 4 Treasure.
When another player gains a Province, you may trash this from your hand. If you do, gain a Gold, putting it on your deck.

Reaction
Treasure
Feast
: 4

Trash this card. Gain a card costing up to 5 treasure.

Action
Remodel
: 4

Trash a card from your hand. Gain a card costing up to 2 Treasure more than the trashed card.

Action
Thief
: 4

Each other player reveals the top 2 cards of his deck. If they revealed any Treasure cards, they trash one of them that your choose. You may gain any or all of these trashed cards. They discard the other revealed cards.

Action
Attack
Mine
: 5

Trash a Treasure card from your hand. Gain a Treasure card costing up to 3 Treasure more, put it into your hand.

Action
This game was custom designed
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