Gen

Cellar
: 2

Discard any number of cards. +1 Card per card discarded.

Action
Conspirator
: 4

If you've played 3 or more Actions this turn (counting this); +1 Card, +1 Action.

Action
Gardens
: 4

Worth 1 Victory point for every 10 cards in your deck (rounded down).

Victory
Smithy
: 4
Action
Upgrade
: 5

Trash a card from your hand. Gain a card costing exactly 1 Treasure more than it.

Action
Bureaucrat
: 4

Gain a Silver card; put it on top of your deck. Each other player reveals a Victory card from his hand and puts it on his deck (or reveals a hand with no Victory cards).

Action
Attack
Coppersmith
: 4

Copper produces an extra 1 Treasure this turn.

Action
Scout
: 4

Reveal the top 4 cards of your deck. Put the revealed Victory cards into your hand. Put the other cards on top of your deck in any order.

Action
Laboratory
: 5
Action
Adventurer
: 6

Reveal cards from your deck until you reveal 2 Treasure cards. Put those Treasure cards into your hand and discard the other revealed cards.

Action
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