Hinterlands Random Seet

Fool's Gold
: 2

If this is the first time you played a Fool's Gold this turn, this is worth 1 Treasure, otherwise it's worth 4 Treasure.
When another player gains a Province, you may trash this from your hand. If you do, gain a Gold, putting it on your deck.

Reaction
Treasure
Oasis
: 3

Discard a card.

Action
Noble Brigand
: 4

When you buy this or play it, each other player reveals the top 2 cards of his deck, trashes a revealed Silver or Gold you choose, and discards the rest. If he didn't reveal a Treasure, he gains a Copper. You gain the trashed cards.

Action
Attack
Embassy
: 5

Discard 3 cards.
When you gain this, each other player gains a Silver.

Action
Ill-Gotten Gains
: 5

When you play this, you may gain a Copper, putting it into your hand.
When you gain this, each other player gains a Curse.

Treasure
Develop
: 3

Trash a card from your hand. Gain a card costing exactly 1 Treasure more than it and a card costing exactly 1 Treasure less than it, in either order, putting them on top of your deck.

Action
Jack of all Trades
: 4

Gain a Silver.
Look at the top card of your deck; discard it or put it back.
Draw until you have 5 cards in hand.
You may trash a card from your hand that is not a Treasure.

Action
Cartographer
: 5

Look at the top 4 cards of your deck. Discard any number of them. Put the rest back on top in any order.

Action
Haggler
: 5

While this is in play, when you buy a card, gain a card costing less than it that is not a Victory card.

Action
Border Village
: 6

When you gain this, gain a card costing less than this.

Action
This game was randomly generated
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