Horse Trader

Chapel
: 2

Trash up to 4 cards from your hand.

Action
Workshop
: 3

Gain a card costing up to 4 Treasure.

Action
Gardens
: 4

Worth 1 Victory point for every 10 cards in your deck (rounded down).

Victory
Throne Room
: 4

Choose an Action card in your hand. Play it twice.

Action
Duke
: 5

Worth 1 Victory point per Duchy you have.

Victory
Swindler
: 3

Each other player trashes the top card of his deck and gains a card with the same cost that you choose.

Action
Attack
Coppersmith
: 4

Copper produces an extra 1 Treasure this turn.

Action
Spy
: 4

Each player (including you) reveals the top card of his deck and either discards it or puts it back, your choice.

Action
Attack
Council Room
: 5

Each player draws a card.

Action
Harem
: 6
Treasure
Victory
This game was custom designed
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