If you listen to fools, the Mob Rules

Moat
: 2

When another player plays an Attack card, you may reveal this from your hand. If you do, you are unaffected by that Attack.

Action
Reaction
Black Market
: 3

Reveal the top 3 cards of the Black Market deck. You may buy one of them immediately. Put the unbought cards on the bottom of the Black Market deck in any order.

(Before the game, make a Black Market deck out of one copy of each Kingdom card not in the supply.)

Action
Procession
: 4

You may play an Action card from your hand twice. Trash it. Gain an Action card costing exactly 1 Treasure more than it.

Action
Rabble
: 5

Each other player reveals the top 3 cards of his deck, discards the revealed Action and Treasures, and puts the rest back on top in any order he chooses.

Action
Attack
Nobles
: 6

Choose one: +3 Cards; or +2 Actions.

Action
Victory
Vagrant
: 2

Reveal the top card of your deck. If it's a Curse, Ruins, Shelter, or Victory card, put it into your hand.

Action
Fortress
: 4

When you trash this, put it into your hand.

Action
Count
: 5

Choose one: Discard 2 cards; or put a card from your hand on top of your deck; or gain a Copper.
Choose one: +3 treasure; or trash your hand; or gain a Duchy.

Action
Altar
: 6

Trash a card from your hand. Gain a card costing up to 5.

Action
Forge
: 7

Trash any number of cards from your hand. Gain a card with cost exactly equal to the total cost in coins of the trashed cards.

Action
This game was custom designed
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