JMD's Random Setup 001

Workshop
: 3

Gain a card costing up to 4 Treasure.

Action
Nomad Camp
: 4

When you gain this, put it on top of your deck.

Action
Spice Merchant
: 4

You may trash a Treasure from your hand. If you do, choose one: +2 Cards and +1 Action; or +2 Treasure and +1 Buy.

Action
Council Room
: 5

Each player draws a card.

Action
Mandarin
: 5

Put a card from your hand on top of your deck.
When you gain this, put all Treasures you have in play on top of your deck in any order.

Action
Feast
: 4

Trash this card. Gain a card costing up to 5 treasure.

Action
Silk Road
: 4

Worth 1 Victory for every 4 Victory cards in your deck (round down).

Victory
Trader
: 4

Trash a card from your hand. Gain a number of Silver equal to its cost in coins.
When you would gain a card, you may reveal this from your hand. If you do, instead, gain a Silver.

Action
Reaction
Ill-Gotten Gains
: 5

When you play this, you may gain a Copper, putting it into your hand.
When you gain this, each other player gains a Curse.

Treasure
Border Village
: 6

When you gain this, gain a card costing less than this.

Action
This game was randomly generated
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