MAK 1

Coin of the Realm
: 2

When you play this, put it on your Tavern mat.
Directly after resolving an Action, you may call this, for +2 Actions.

Treasure
Reserve
Guide
: 3

Put this on your Tavern mat.
At the start of your turn, you may call this, to discard your hand and draw 5 cards.

Action
Reserve
Warehouse
: 3

Discard 3 cards.

Action
Explorer
: 5

You may reveal a Province card from your hand. If you do, gain a Gold card, putting it into your hand. Otherwise, gain a Silver card, putting it into your hand.

Action
Wharf
: 5

Now and at the start of your next turn:

+2 Cards
+1 Buy

Action
Duration
Pearl Diver
: 2

Look at the bottom card of your deck. You may put it on top.

Action
Trade Route
: 3

+1 treasure per token on the Trade Route mat. Trash a card from your hand.

Setup: Put a token on each Victory card Supply pile. When a card is gained from that pile, you move the token to the Trade Route mat.

Action
Salvager
: 4

Trash a card from your hand. +Treasure equal to its cost.

Action
Rabble
: 5

Each other player reveals the top 3 cards of his deck, discards the revealed Action and Treasures, and puts the rest back on top in any order he chooses.

Action
Attack
Grand Market
: 6

You can't buy this if you have any Copper in play.

Action
This game was randomly generated
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