Discard any number of cards. +1 Card per card discarded.
Draw until you have 6 cards in hand.
When you gain a card, you may reveal this from your hand. If you do either trash that card, or put it on top of your deck.
While this is in play, Action cards cost 2 treasure less, but not less than 0 treasure.
Each other player may discard a Curse. If he doesn't, he gains a Curse and a Copper.
Choose one: Set aside the top card of your deck face down on your Native Village mat; or put all the cards from your mat into your hand.
You may look at the cards on your mat at any time; return them to your deck at the end of the game.
Each other player discards a Copper (or reveals a hand with no Copper).
Trash a card from your hand. Gain a card costing up to 2 Treasure more than the trashed card.
Trash a Treasure card from your hand. Gain a Treasure card costing up to 3 Treasure more, put it into your hand.
Trash any number of cards from your hand. Gain a card with cost exactly equal to the total cost in coins of the trashed cards.