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Cellar
: 2

Discard any number of cards. +1 Card per card discarded.

Action
Swindler
: 3

Each other player trashes the top card of his deck and gains a card with the same cost that you choose.

Action
Attack
Militia
: 4

Each other player discards down to 3 cards in his hand.

Action
Attack
Thief
: 4

Each other player reveals the top 2 cards of his deck. If they revealed any Treasure cards, they trash one of them that your choose. You may gain any or all of these trashed cards. They discard the other revealed cards.

Action
Attack
Library
: 5

Draw until you have 7 cards in hand. You may set aside any Action cards drawn this way, as you draw them; discard the set aside cards after you finish drawing.

Action
Alchemist
: 3

When you discard this from play, you may put this on top of your deck if you have a Potion in play.

Action
Workshop
: 3

Gain a card costing up to 4 Treasure.

Action
Monument
: 4
Action
Walled Village
: 4

At the start of Clean-up, if you have this and no more than one other Action card in play, you may put this on top of your deck.

Action
Mountebank
: 5

Each other player may discard a Curse. If he doesn't, he gains a Curse and a Copper.

Action
Attack
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