One of the better made decks, probably get rid of chapel though

Chapel
: 2

Trash up to 4 cards from your hand.

Action
Fishing Village
: 3

At the start of your next turn:
+1 Action
+1 1 Treasure

Action
Duration
Envoy
: 4

Reveal the top 5 cards of your deck. The player to your left chooses one for you to discard. Draw the rest.

Action
Governor
: 5

Choose one; you get the version in the parentheses: Each player gets +1 (+3) Cards; or each player gains a Silver (Gold); or each player may trash a card from his hand and gain a card costing exactly 1 treasure (2 treasure) more.

Action
Wharf
: 5

Now and at the start of your next turn:

+2 Cards
+1 Buy

Action
Duration
Fool's Gold
: 2

If this is the first time you played a Fool's Gold this turn, this is worth 1 Treasure, otherwise it's worth 4 Treasure.
When another player gains a Province, you may trash this from your hand. If you do, gain a Gold, putting it on your deck.

Reaction
Treasure
Baron
: 4

You may discard an Estate card. If you do, +4 Treasure. Otherwise, gain an Estate card.

Action
Moneylender
: 4

Trash a Copper card from your hand. If you do, +3 Treasure.

Action
Inn
: 5

Discard 2 cards.
When you gain this, look through your discard pile (including this), reveal any number of Action cards from it, and shuffle them into your deck.

Action
Nobles
: 6

Choose one: +3 Cards; or +2 Actions.

Action
Victory
This game was custom designed
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Average: 7 (1 vote)