Random 2

Transmute
:

Trash a card from your hand.
If it is an...
Action card, gain a Duchy.
Treasure card, gain a Transmute.
Victory card, gain a Gold.

Action
Familiar
: 3

Each other player gains a Curse.

Action
Attack
Talisman
: 4

While this is in play, when you buy a card costing 4 treasure or less that is not a Victory card, gain a copy of it.

Treasure
City
: 5

If there are one or more empty Supply piles, +1 Card. If there are two or more, +1 treasure and +1 Buy.

Action
Possession
: 6

The player to your left takes an extra turn after this one, in which you can see all cards he can and make all decisions for him.
Any cards he would gain on that turn, you gain instead; any cards of his that are trashed are set aside and returned to his discard pile at end of turn.

Action
Scrying Pool
: 2

Each player (including you) reveals the top card of his deck and either discards it or puts it back, your choice. Then reveal cards from the top of your deck until you reveal one that is not an Action.
Put all of your revealed cards into your hand.

Action
Attack
Watchtower
: 3

Draw until you have 6 cards in hand.

When you gain a card, you may reveal this from your hand. If you do either trash that card, or put it on top of your deck.

Action
Reaction
Hoard
: 6

While this is in play, when you buy a Victory card, gain a Gold.

Treasure
Peddler
: 8

During your Buy phase, this costs 2 treasure less per Action card you have in play, but not less than 0 treasure.

Action
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