Random 3

Cellar
: 2

Discard any number of cards. +1 Card per card discarded.

Action
Trade Route
: 3

+1 treasure per token on the Trade Route mat. Trash a card from your hand.

Setup: Put a token on each Victory card Supply pile. When a card is gained from that pile, you move the token to the Trade Route mat.

Action
City
: 5

If there are one or more empty Supply piles, +1 Card. If there are two or more, +1 treasure and +1 Buy.

Action
Mountebank
: 5

Each other player may discard a Curse. If he doesn't, he gains a Curse and a Copper.

Action
Attack
Bank
: 7

When you play this, it's worth 1 per Treasure card you have in play (counting this).

Treasure
University
: 2

You may gain an Action card costing up to 5 treasure.

Action
Watchtower
: 3

Draw until you have 6 cards in hand.

When you gain a card, you may reveal this from your hand. If you do either trash that card, or put it on top of your deck.

Action
Reaction
Laboratory
: 5
Action
Hoard
: 6

While this is in play, when you buy a Victory card, gain a Gold.

Treasure
Forge
: 7

Trash any number of cards from your hand. Gain a card with cost exactly equal to the total cost in coins of the trashed cards.

Action
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