red barons counterfitting operation: the early years

Beggar
: 2

Gain 3 coppers, putting them into your hand.
When another player plays an Attack card, you may discard this. If you do, gain two Silvers, putting one on top of your deck.

Action
Reaction
Vagrant
: 2

Reveal the top card of your deck. If it's a Curse, Ruins, Shelter, or Victory card, put it into your hand.

Action
Coppersmith
: 4

Copper produces an extra 1 Treasure this turn.

Action
Bandit Camp
: 5

Gain a Spoils from the Spoils pile.

Action
Rebuild
: 5

Name a card. Reveal cards from the top of your deck until you reveal a Victory card that is not the named card. Discard the other cards. Trash the Victory card and gain a Victory card costing up to 3 Treasure more than it.

Action
Crossroads
: 2

Reveal your hand. +1 Card per Victory card revealed. If this is the first time you played a Crossroads this turn, +3 Actions.

Action
Baron
: 4

You may discard an Estate card. If you do, +4 Treasure. Otherwise, gain an Estate card.

Action
Scout
: 4

Reveal the top 4 cards of your deck. Put the revealed Victory cards into your hand. Put the other cards on top of your deck in any order.

Action
Counterfeit
: 5

When you play this, you may play a Treasure from your hand twice. If you do, trash that Treasure.

Treasure
Nobles
: 6

Choose one: +3 Cards; or +2 Actions.

Action
Victory
This game was custom designed
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