Semi-cooperative

Ambassador
: 3

Reveal a card from your hand. Return up to 2 copies of it from your hand to the Supply. Then each other player gains a copy of it.

Action
Attack
Envoy
: 4

Reveal the top 5 cards of your deck. The player to your left chooses one for you to discard. Draw the rest.

Action
Throne Room
: 4

Choose an Action card in your hand. Play it twice.

Action
Council Room
: 5

Each player draws a card.

Action
Governor
: 5

Choose one; you get the version in the parentheses: Each player gets +1 (+3) Cards; or each player gains a Silver (Gold); or each player may trash a card from his hand and gain a card costing exactly 1 treasure (2 treasure) more.

Action
Chancellor
: 3
Action
Spy
: 4

Each player (including you) reveals the top card of his deck and either discards it or puts it back, your choice.

Action
Attack
Walled Village
: 4

At the start of Clean-up, if you have this and no more than one other Action card in play, you may put this on top of your deck.

Action
Explorer
: 5

You may reveal a Province card from your hand. If you do, gain a Gold card, putting it into your hand. Otherwise, gain a Silver card, putting it into your hand.

Action
Treasury
: 5

When you discard this from play, if you didn't buy a Victory card this turn, you may put this on top of your deck.

Action
This game was custom designed
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