Each player passes a card from his hand to the left at once. Then you may trash a card from your hand.
Draw until you have 6 cards in hand.
When you gain a card, you may reveal this from your hand. If you do either trash that card, or put it on top of your deck.
While this is in play, Action cards cost 2 treasure less, but not less than 0 treasure.
Each other player may discard a Curse. If he doesn't, he gains a Curse and a Copper.
You can't buy this if you have any Copper in play.
+1 treasure per token on the Trade Route mat. Trash a card from your hand.
Setup: Put a token on each Victory card Supply pile. When a card is gained from that pile, you move the token to the Trade Route mat.
You may trash this card immediately. If you do, +2 Treasure.
When you play this, the player to your left names a card. You can't buy that card this turn.
Each other player chooses one: he discards 2 cards; or he gains a Curse card, putting it in his hand.
You may choose an Action card in your hand. Play it three times.