Sugar, Spice & Everything Nice Doesn't Necessarily Make A Girl

Duchess
: 2

Each player (including you) looks at the top card of his deck, and discards it or puts it back.
In games using this, when you gain a Duchy, you may gain a Duchess.

Action
Fortune Teller
: 3

Each other player reveals cards from the top of his deck until he reveals a Victory or Curse card. He puts it on top and discards the other revealed cards.

Action
Attack
Gardens
: 4

Worth 1 Victory point for every 10 cards in your deck (rounded down).

Victory
Young Witch
: 4

Discard 2 cards. Each other player may reveal a Bane card from his hand. If he doesn't, he gains a Curse.
Setup: Add an extra Kingdom card pile costing 2 Treasure or 3 Treasure to the Supply. Cards from that pile are Bane cards.

Action
Attack
Witch
: 5

Each other player gains a Curse card.

Action
Attack
Herbalist
: 2

When you discard this from play, you may put one of your Treasures from play on top of your deck.

Action
Oracle
: 3

Each player (including you) reveals the top 2 cards of his deck, and you choose one: either he discards them, or he puts them back on top in an order he chooses.

Action
Attack
Sea Hag
: 4

Each other player discards the top card of his deck, then gains a Curse card, putting it on top of his deck.

Action
Attack
Governor
: 5

Choose one; you get the version in the parentheses: Each player gets +1 (+3) Cards; or each player gains a Silver (Gold); or each player may trash a card from his hand and gain a card costing exactly 1 treasure (2 treasure) more.

Action
Harem
: 6
Treasure
Victory
This game was custom designed
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