test

Embargo
: 2

Trash this card. Put an Embargo token on top of a Supply pile.

When a player buys a card, he gains a Curse card per Embargo token on that pile.

Action
Native Village
: 2

Choose one: Set aside the top card of your deck face down on your Native Village mat; or put all the cards from your mat into your hand.

You may look at the cards on your mat at any time; return them to your deck at the end of the game.

Action
Salvager
: 4

Trash a card from your hand. +Treasure equal to its cost.

Action
Thief
: 4

Each other player reveals the top 2 cards of his deck. If they revealed any Treasure cards, they trash one of them that your choose. You may gain any or all of these trashed cards. They discard the other revealed cards.

Action
Attack
Library
: 5

Draw until you have 7 cards in hand. You may set aside any Action cards drawn this way, as you draw them; discard the set aside cards after you finish drawing.

Action
Moat
: 2

When another player plays an Attack card, you may reveal this from your hand. If you do, you are unaffected by that Attack.

Action
Reaction
Black Market
: 3

Reveal the top 3 cards of the Black Market deck. You may buy one of them immediately. Put the unbought cards on the bottom of the Black Market deck in any order.

(Before the game, make a Black Market deck out of one copy of each Kingdom card not in the supply.)

Action
Sea Hag
: 4

Each other player discards the top card of his deck, then gains a Curse card, putting it on top of his deck.

Action
Attack
Treasure Map
: 4

Trash this and another copy of Treasure Map from your hand. If you do trash two Treasure Maps, gain 4 gold cards, putting them on top of your deck.

Action
Harem
: 6
Treasure
Victory
This game was custom designed
None
Login or register to tag items
0