test

Chancellor
: 3
Action
Menagerie
: 3

Reveal your hand.
If there are no duplicate cards in it, +3 Cards.
Otherwise, +1 Card.

Action
Moneylender
: 4

Trash a Copper card from your hand. If you do, +3 Treasure.

Action
Nomad Camp
: 4

When you gain this, put it on top of your deck.

Action
Tactician
: 5

Discard your hand. If you discarded any cards this way, then at the start of your next turn, +5 Cards, +1 Buy, and +1 Action.

Action
Duration
Develop
: 3

Trash a card from your hand. Gain a card costing exactly 1 Treasure more than it and a card costing exactly 1 Treasure less than it, in either order, putting them on top of your deck.

Action
Farming Village
: 4

Reveal cards from the top of your deck until you reveal an Action or Treasure card. Put that card into your hand and discard the other cards.

Action
Monument
: 4
Action
Library
: 5

Draw until you have 7 cards in hand. You may set aside any Action cards drawn this way, as you draw them; discard the set aside cards after you finish drawing.

Action
Border Village
: 6

When you gain this, gain a card costing less than this.

Action
This game was custom designed
None
Login or register to tag items
0