Set aside a card from your hand face down. At the start of your next turn, put it into your hand.
Reveal your hand.
If there are no duplicate cards in it, +3 Cards.
Otherwise, +1 Card.
Discard 3 cards.
Trash a card from your hand. +Treasure equal to its cost.
You can't buy this if you have any Copper in play.
Choose one: Set aside the top card of your deck face down on your Native Village mat; or put all the cards from your mat into your hand.
You may look at the cards on your mat at any time; return them to your deck at the end of the game.
+1 treasure per token on the Trade Route mat. Trash a card from your hand.
Setup: Put a token on each Victory card Supply pile. When a card is gained from that pile, you move the token to the Trade Route mat.
Gain a card costing up to 4 Treasure.
Draw until you have 7 cards in hand. You may set aside any Action cards drawn this way, as you draw them; discard the set aside cards after you finish drawing.
Trash any number of cards from your hand. Gain a card with cost exactly equal to the total cost in coins of the trashed cards.