Alternate Victories
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: 4
Worth 1 Victory point for every 10 cards in your deck (rounded down). Victory
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: 6
Worth 2 victory for every 5 differently named cards in your deck (round down). Victory
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: 4
Trash a card from your hand. + victory tokens equal to half its cost in coins, rounded down. Each other player may trash a card from his hand. Action
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: 4
Set aside this and another card from your hand. Return them to your deck at the end of the game. Action Victory |
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: 6
Each other player discards down to 3 cards in hand While this is in play, when you buy a card, +1 Victory token. Action Attack |
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Comments
Isotropic filter: great hall,
Isotropic filter:
great hall, gardens, monument, fairgrounds, harem, bishop, island, duke, goons, nobles, platinum, colony
Note, the above string is assuming the use of Platinum and Colony cards. To go by the book, roll a d10 and on a roll of 1-3, include the Platinum Colony cards, since 3 of the above 10 come from Prosperity. It is designed with those cards in mind however, to add further to the alternate pathways to victory.