Base/Seaside/Intrigue 1

Courtyard
: 2

Put a card from your hand on top of your deck.

Action
Ambassador
: 3

Reveal a card from your hand. Return up to 2 copies of it from your hand to the Supply. Then each other player gains a copy of it.

Action
Attack
Salvager
: 4

Trash a card from your hand. +Treasure equal to its cost.

Action
Bazaar
: 5
Action
Saboteur
: 5

Each other player reveals cards from the top of his deck until revealing one costing 3 Treasure or more. He trashes that card and may gain a card costing at most 2 Treasure less than it. He discards the other revealed cards.

Action
Attack
Lighthouse
: 2

Now and at the start of your next turn: +1 Treasure.

While this is in play, when another player plays an Attack card, it doesn't affect you.

Action
Duration
Village
: 3
Action
Sea Hag
: 4

Each other player discards the top card of his deck, then gains a Curse card, putting it on top of his deck.

Action
Attack
Council Room
: 5

Each player draws a card.

Action
Upgrade
: 5

Trash a card from your hand. Gain a card costing exactly 1 Treasure more than it.

Action
This game was custom designed
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7
Average: 7 (1 vote)

Comments

We just threw this game

We just threw this game together without really thinking about card selection but were pleasantly surprised. A couple attacks, a couple ways to get rid of cards you don't want, and plenty of variety in the 5-cost department.