Cauldron of doom

Urchin
: 3

Each other player discards down to 4 cards in hand.
When you play another Attack card with this in play, you may trash this. If you do, gain a Mercenary from the Mercenary pile.

Action
Attack
Wandering Minstrel
: 4

Reveal the top 3 cards of your deck. Put the Actions back on top in any order and discard the rest.

Action
Young Witch
: 4

Discard 2 cards. Each other player may reveal a Bane card from his hand. If he doesn't, he gains a Curse.
Setup: Add an extra Kingdom card pile costing 2 Treasure or 3 Treasure to the Supply. Cards from that pile are Bane cards.

Action
Attack
Mountebank
: 5

Each other player may discard a Curse. If he doesn't, he gains a Curse and a Copper.

Action
Attack
Hoard
: 6

While this is in play, when you buy a Victory card, gain a Gold.

Treasure
Watchtower
: 3

Draw until you have 6 cards in hand.

When you gain a card, you may reveal this from your hand. If you do either trash that card, or put it on top of your deck.

Action
Reaction
Cultist
: 5

Each other player gains a Ruins. You may play a Cultist from your hand.
When you trash this, +3 Cards.

Action
Attack
Looter
Goons
: 6

Each other player discards down to 3 cards in hand

While this is in play, when you buy a card, +1 Victory token.

Action
Attack
King's Court
: 7

You may choose an Action card in your hand. Play it three times.

Action
This game was custom designed
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