Cheese Race
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: 4
Worth 1 Victory point for every 10 cards in your deck (rounded down). Victory
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: 4
You may trash this card immediately. If you do, +2 Treasure. Action
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: 4
Trash this and another copy of Treasure Map from your hand. If you do trash two Treasure Maps, gain 4 gold cards, putting them on top of your deck. Action
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: 4
All cards (including cards in players' hands) cost 1 Treasure less this turn, but not less than 0 Treasure. Action
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: 4
Gain a card costing up to 4 Treasure. If it is an... Action card, +1 Action Action
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Comments
Chapel/Warehouse combo (late
Chapel/Warehouse combo (late game better than Lab, early game not as good as a lab, BUT I like it)
-w/ a nice Treasure Map to get Gold which is much easier to use in a lean deck
Garden/Ironworks/Throne Room
-w/ Bridges for extra buys
Duke/Bridge
-w/ Mining Village & Ironworks/Bridge could be interesting
Here's a race for some "cheesy" strategies... and we're off!
Had a lot of fun with this
Had a lot of fun with this one. After a few games we all gravitated to Ironworks and then Mining Village and Bridge. Combining those three cards you can pull off multiple Dukes/Duchies. The Gardens strategy worked pretty well, especially when Throne Rooming an Ironworks. The action cards get cleared out pretty early too, so there's balance in the strategy of grabbing a couple Provinces and then clearing out a third kingdom pile for a quick win.