civilization at the brink!

Transmute
:

Trash a card from your hand.
If it is an...
Action card, gain a Duchy.
Treasure card, gain a Transmute.
Victory card, gain a Gold.

Action
Great Hall
: 3
Action
Victory
Gardens
: 4

Worth 1 Victory point for every 10 cards in your deck (rounded down).

Victory
Rats
: 4

Gain a Rats. Trash a card from your hand other than a Rats (or reveal a hand of all Rats).
When you trash this, +1 Card.

Action
Possession
: 6

The player to your left takes an extra turn after this one, in which you can see all cards he can and make all decisions for him.
Any cards he would gain on that turn, you gain instead; any cards of his that are trashed are set aside and returned to his discard pile at end of turn.

Action
Familiar
: 3

Each other player gains a Curse.

Action
Attack
Philosopher's Stone
: 3

When you play this, count your deck and discard pile.
Worth 1 treasure per 5 cards total between them (rounded down).

Treasure
Island
: 4

Set aside this and another card from your hand. Return them to your deck at the end of the game.

Action
Victory
Cultist
: 5

Each other player gains a Ruins. You may play a Cultist from your hand.
When you trash this, +3 Cards.

Action
Attack
Looter
King's Court
: 7

You may choose an Action card in your hand. Play it three times.

Action
This game was custom designed
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