Combos

Native Village
: 2

Choose one: Set aside the top card of your deck face down on your Native Village mat; or put all the cards from your mat into your hand.

You may look at the cards on your mat at any time; return them to your deck at the end of the game.

Action
Masquerade
: 3

Each player passes a card from his hand to the left at once. Then you may trash a card from your hand.

Action
Bridge
: 4

All cards (including cards in players' hands) cost 1 Treasure less this turn, but not less than 0 Treasure.

Action
Militia
: 4

Each other player discards down to 3 cards in his hand.

Action
Attack
Spy
: 4

Each player (including you) reveals the top card of his deck and either discards it or puts it back, your choice.

Action
Attack
Ambassador
: 3

Reveal a card from your hand. Return up to 2 copies of it from your hand to the Supply. Then each other player gains a copy of it.

Action
Attack
Warehouse
: 3

Discard 3 cards.

Action
Conspirator
: 4

If you've played 3 or more Actions this turn (counting this); +1 Card, +1 Action.

Action
Pirate Ship
: 4

Choose one: Each other player reveals the top 2 cards of his deck, trashes a revealed Treasure that you choose, discards the rest, and if anyone trashed a Treasure you take a Coin token; or, +1 Treasure per Coin token you've taken with Pirate Ships this game.

Action
Attack
Thief
: 4

Each other player reveals the top 2 cards of his deck. If they revealed any Treasure cards, they trash one of them that your choose. You may gain any or all of these trashed cards. They discard the other revealed cards.

Action
Attack
This game was custom designed
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