Control

Watchtower
: 3

Draw until you have 6 cards in hand.

When you gain a card, you may reveal this from your hand. If you do either trash that card, or put it on top of your deck.

Action
Reaction
Thief
: 4

Each other player reveals the top 2 cards of his deck. If they revealed any Treasure cards, they trash one of them that your choose. You may gain any or all of these trashed cards. They discard the other revealed cards.

Action
Attack
Counting House
: 5

Look through your discard pile, reveal any number of Copper cards from it, and put them in your hand.

Action
Stash
: 5

When you shuffle, you may put this anywhere in your deck.

Treasure
Goons
: 6

Each other player discards down to 3 cards in hand

While this is in play, when you buy a card, +1 Victory token.

Action
Attack
Bureaucrat
: 4

Gain a Silver card; put it on top of your deck. Each other player reveals a Victory card from his hand and puts it on his deck (or reveals a hand with no Victory cards).

Action
Attack
Walled Village
: 4

At the start of Clean-up, if you have this and no more than one other Action card in play, you may put this on top of your deck.

Action
Rabble
: 5

Each other player reveals the top 3 cards of his deck, discards the revealed Action and Treasures, and puts the rest back on top in any order he chooses.

Action
Attack
Adventurer
: 6

Reveal cards from your deck until you reveal 2 Treasure cards. Put those Treasure cards into your hand and discard the other revealed cards.

Action
Forge
: 7

Trash any number of cards from your hand. Gain a card with cost exactly equal to the total cost in coins of the trashed cards.

Action
This game was custom designed
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Comments

Since there are some Promo

Since there are some Promo cards in this set, I have alternatives:

Walled Village - Replace with Farming Village (Cornucopia), Native Village (Seaside), or Inn (Hinterlands)
Stash - Replace with Mine (Base Set), Scavenger (Dark Ages), Treasury (Seaside), or Fortune Teller (Cornucopia)

Other reasonable substitutions if you want to mix it up a little:
Secret Chamber (Intrigue) instead of Watchtower
Courtyard (Intrigue) instead of Watchtower
Cartographer (Hinterlands) instead of Counting House
Catacombs (Dark Ages) instead of Rabble (but then don't replace Forge with Mint)
Mint (Prosperity) instead of Forge

There can be more or fewer attack cards also, but those are more significant variations and will get their own Deck write up. (See: Self Control, Manipulation, and Magical Manipulation (to justify getting Possession into the game))