Dark Schemes in the Hinterlands
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: 3
Trash a card from your hand. +1 Treasure per differently named Treasure in the trash. Action
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: 4
You may play an Action card from your hand twice. Trash it. Gain an Action card costing exactly 1 Treasure more than it. Action
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: 5
Choose one: Discard 2 cards; or put a card from your hand on top of your deck; or gain a Copper. Action
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: 5
Name a card. Action
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: 2
Reveal your hand. +1 Card per Victory card revealed. If this is the first time you played a Crossroads this turn, +3 Actions. Action
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: 3
At the start of Clean-up this turn, you may choose an Action card you have in play. If you discard it from play this turn put it on your deck. Action
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: 5
Look at the top 3 cards of your deck. Choose one: Put them in your hand; or discard them and +3 cards. Action
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: 5
While this is in play, when you buy a card, gain a card costing less than it that is not a Victory card. Action
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Comments
Very fun game, thanks!
Very fun game, thanks! However, we changed Forager out for Market Square (worked well with Procession). Card gathering and trading was enjoyable and advantageous. We might throw Grave Robber in the mix over Mystic next time ;-)
Posted my comment three
Posted my comment three times. Nerd.
Third time. So sorry =-O
Third time. So sorry =-O
Glad you had fun with it.
Glad you had fun with it. We'll have to try some of your combos.
Definitely best with grave
Definitely best with grave robber instead of Mystic