Don't get caught with your copper down
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: 3
Each other player reveals cards from the top of his deck until he reveals a Victory or Curse card. He puts it on top and discards the other revealed cards. Action Attack |
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: 4
Reveal cards from the top of your deck until you reveal an Action or Treasure card. Put that card into your hand and discard the other cards. Action
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: 4
Do this twice: Trash a card from your hand, then gain a card costing exactly 1 treasure more than the trashed card. Action
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: 5
You may reveal a Province card from your hand. If you do, gain a Gold card, putting it into your hand. Otherwise, gain a Silver card, putting it into your hand. Action
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: 5
Now and at the start of your next turn: +2 Treasure. Action Duration |
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: 3
Reveal your hand. Action
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: 4
Look at the top 5 cards of your deck. Either discard all of them, or put them back on top of your deck in any order. Action
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: 4
Trash this and another copy of Treasure Map from your hand. If you do trash two Treasure Maps, gain 4 gold cards, putting them on top of your deck. Action
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: 5
Each other player discards the top card of his deck. If it's a Victory card he gains a Curse. Otherwise either he gains a copy of the discarded card or you do, your choice. Action Attack |
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: 5
You only draw 3 cards (instead of 5) in this turn's Clean-up phase. Take an extra turn after this one. This can't cause you to take more than two consecutive turns. Action Duration |
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Comments
Fun deck-cycling game, where,
Fun deck-cycling game, where, with Menagerie you can easily get your whole deck in-hand. An early Jester buy can help bloat your opponent's deck, causing Menagerie to fire less often.