Discard any number of cards. +1 Card per card discarded.
Gain a card costing up to 4 Treasure.
When another player plays an Attack card, you may reveal this from your hand. If you do, you are unaffected by that Attack.
Trash a card from your hand. Gain a card costing up to 2 Treasure more than the trashed card.
Choose an Action card in your hand. Play it twice.
Each other player gains a Curse card.
This Dominion set was designed especially for two players. The principles we started from were:
1. The game should be fast.
2. No extra reasons to wait for the other player to shuffle.
3. Multiple action granting cards make turns take too long
The set has a Witch as the sole attack card, but with both the Moat and Remodel, she is more than balanced. There is also a Throne Room, which, when used with either the Cellar or the Market, is the only way to get multiple actions.
I've play tested it several times and I think it's a very flexible, fun set. I like that there are multiple strategies and that you have to be able to react to how your opponent is playing.
I hope you enjoy it.
Very fun - as stated, lots of options and ways to win.
Fun yes. NOT fast however.
Our first game went really quickly, fast money. The second one, however, took a while longer. Lots of 7 coins leading to no provinces. :) Less cards that add more actions, leading to shorter runs. Still fun to play.
We had fun with this set, but we added Black Market and we have everything but Dark Ages for those selections. The cards that I ended up having from Black Market drastically changed my deck (tactician, wharf, workers village).