Discard any number of cards. +1 Card per card discarded.
Gain a card costing up to 4 Treasure.
When another player plays an Attack card, you may reveal this from your hand. If you do, you are unaffected by that Attack.
Trash a card from your hand. Gain a card costing up to 2 Treasure more than the trashed card.
Choose an Action card in your hand. Play it twice.
Each other player gains a Curse card.
This Dominion set was designed especially for two players. The principles we started from were:
1. The game should be fast.
2. No extra reasons to wait for the other player to shuffle.
3. Multiple action granting cards make turns take too long
The set has a Witch as the sole attack card, but with both the Moat and Remodel, she is more than balanced. There is also a Throne Room, which, when used with either the Cellar or the Market, is the only way to get multiple actions.
I've play tested it several times and I think it's a very flexible, fun set. I like that there are multiple strategies and that you have to be able to react to how your opponent is playing.
I hope you enjoy it.
Very fun - as stated, lots of options and ways to win.
Fun yes. NOT fast however.
Our first game went really quickly, fast money. The second one, however, took a while longer. Lots of 7 coins leading to no provinces. :) Less cards that add more actions, leading to shorter runs. Still fun to play.