Goons in the garden

Courtyard
: 2

Put a card from your hand on top of your deck.

Action
Watchtower
: 3

Draw until you have 6 cards in hand.

When you gain a card, you may reveal this from your hand. If you do either trash that card, or put it on top of your deck.

Action
Reaction
Mining Village
: 4

You may trash this card immediately. If you do, +2 Treasure.

Action
Mountebank
: 5

Each other player may discard a Curse. If he doesn't, he gains a Curse and a Copper.

Action
Attack
Goons
: 6

Each other player discards down to 3 cards in hand

While this is in play, when you buy a card, +1 Victory token.

Action
Attack
Lighthouse
: 2

Now and at the start of your next turn: +1 Treasure.

While this is in play, when another player plays an Attack card, it doesn't affect you.

Action
Duration
Gardens
: 4

Worth 1 Victory point for every 10 cards in your deck (rounded down).

Victory
Talisman
: 4

While this is in play, when you buy a card costing 4 treasure or less that is not a Victory card, gain a copy of it.

Treasure
Treasury
: 5

When you discard this from play, if you didn't buy a Victory card this turn, you may put this on top of your deck.

Action
Forge
: 7

Trash any number of cards from your hand. Gain a card with cost exactly equal to the total cost in coins of the trashed cards.

Action
This game was custom designed
None
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10
Average: 10 (1 vote)

Comments

This was a great game, with a

This was a great game, with a number of different strategies. ultimately using goons for tokens (and slowing opponents) along with growing a fat deck to make gardens more valuable worked better than forging cards into colonies, but there are many other options here. Fianl scores 98 to 68 to 65 (which is partly perhaps whyy I liked it so much, but not the only reason.