Green
|
: 4
You may discard an Estate card. If you do, +4 Treasure. Otherwise, gain an Estate card. Action
|
: 4
Gain a card costing up to 4 Treasure. If it is an... Action card, +1 Action Action
|
: 4
Reveal the top 4 cards of your deck. Put the revealed Victory cards into your hand. Put the other cards on top of your deck in any order. Action
|
|
|
: 4
Worth 1 Victory point for every 10 cards in your deck (rounded down). Victory
|
: 4
Set aside this and another card from your hand. Return them to your deck at the end of the game. Action Victory |
|
|
- Login or register to post comments
- Played 3 timesLogin to flag as played

Comments
I would consider replacing
I would consider replacing Village with Tribute here.
I think that Tribute would
I think that Tribute would also work well in this game. Especially since 4 of these cards are "dual-type" that will trigger multiple effects from the Tribute. Of course, if you replace the Village, it makes the purchase curve of this game increase since there is only one card costing 3 or less. Not a bad problem, just changes the dynamic of early game purchases.
Title should be
Title should be "Non-provincial"
How about adding Trade Route
How about adding Trade Route to just make this game psycho :)~
Also, add Vineyard (another Green)
Remove Ironworks and Village
my guess is that gardens
my guess is that gardens would dominate this board
The scout, combined with
The scout, combined with multiple +1 card, +1 action cards made this game really fun and unique in that I'm buying all kinds of victory cards early and often. Plus, all the green cards had a surprisingly pleasing affect on the eye. Well done and very much enjoyed.
WILL BE TRIED
WILL BE TRIED