Iron Maidens

Courtyard
: 2

Put a card from your hand on top of your deck.

Action
Bridge
: 4

All cards (including cards in players' hands) cost 1 Treasure less this turn, but not less than 0 Treasure.

Action
Ironworks
: 4

Gain a card costing up to 4 Treasure.

If it is an...

Action card, +1 Action
Treasure card, +1 Treasure
Victory card, +1 card

Action
Counterfeit
: 5

When you play this, you may play a Treasure from your hand twice. If you do, trash that Treasure.

Treasure
Upgrade
: 5

Trash a card from your hand. Gain a card costing exactly 1 Treasure more than it.

Action
Storeroom
: 3

Discard any number of cards. +1 Card per card discarded. Discard any number of cards. +1 Treasure per card discarded the second time.

Action
Ironmonger
: 4

Reveal the top card of your deck; you may discard it. Either way, if it is an...
Action card, +1 Action
Treasure card, +1 Treasure
Victory card, +1 Card.

Action
Scavenger
: 4

You may put your deck into your discard pile. Look through your discard pile and put one card from it on top of your deck.

Action
Mystic
: 5

Name a card.
Reveal the top card of your deck.
If it's the named card, put it into your hand.

Action
Harem
: 6
Treasure
Victory
This game was custom designed
None
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7
Average: 7 (1 vote)

Comments

Slow build, low-scoring; best

Slow build, low-scoring; best way to win was to empty piles. Difficult to get $5. Played 5-player, which may have contributed to this, but it was a fun and interesting game. Ironmonger + Mystic make a good combo, as also does Ironmonger with Harem. I replaced Scavenger with Procession (which made Ironmonger extra confusing) and that helped to get the $5 cards.