Journey Through the Land

Crossroads
: 2

Reveal your hand. +1 Card per Victory card revealed. If this is the first time you played a Crossroads this turn, +3 Actions.

Action
Quarry
: 4

While this is in play, Action cards cost 2 treasure less, but not less than 0 treasure.

Treasure
Embassy
: 5

Discard 3 cards.
When you gain this, each other player gains a Silver.

Action
Stables
: 5

You may discard a Treasure. If you do, +3 cards and +1 Action.

Action
Harem
: 6
Treasure
Victory
Tunnel
: 3

When you discard this other than during a Clean-up phase, you may reveal it. If you do, gain a gold.

Reaction
Victory
Scout
: 4

Reveal the top 4 cards of your deck. Put the revealed Victory cards into your hand. Put the other cards on top of your deck in any order.

Action
Inn
: 5

Discard 2 cards.
When you gain this, look through your discard pile (including this), reveal any number of Action cards from it, and shuffle them into your deck.

Action
Grand Market
: 6

You can't buy this if you have any Copper in play.

Action
Nobles
: 6

Choose one: +3 Cards; or +2 Actions.

Action
Victory
This game was custom designed
0

Comments

This one can have some

This one can have some LOOOOONG turns if played correctly. You might want to try Colonies and Platinum as well.