Minions and Golems
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Trash a card from your hand. Action
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Reveal the top 4 cards of your deck. Action
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Each player (including you) reveals the top card of his deck and either discards it or puts it back, your choice. Then reveal cards from the top of your deck until you reveal one that is not an Action. Action Attack |
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Each other player discards a Copper (or reveals a hand with no Copper). Action Attack |
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Look at the top 5 cards of your deck. Either discard all of them, or put them back on top of your deck in any order. Action
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Worth 1 victory point for every 3 Action cards in your deck (rounded down). Victory
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Choose one: +2 Cards; or +2 Treasure; or trash 2 cards from your hand. Action
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Reveal cards from your deck until you reveal 2 Action cards other than Golem cards. Action
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Choose on: +2 Treasure, or discard your hand, +4 Cards, and each other player with at least 5 cards in hand discards his hand and draws 4 cards. Action Attack |
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Comments
A powerful but abusive combo
A powerful but abusive combo prevailed here. I bought a potion and steward to start. I immediately starting trashing estates and copper. I never bought any more money except potions because I started buying scrying pools and apothecarys. Eventually I didn't have any treasures or vp except for potions. So my multiple scrying pools drew everything I had.
I also had an early pawn and used the multiple buys frequently to buy more pawns and potion based cards at the same time. Soon I knew it was time to start buying up all the vineyards. Just one turn early in this process I also had enough money for a province. So I bought one province and ALL the vineyards. Those ended up being worth 7 points each.
Later I used Golem as a way to branch actions and then I ended both action chains using navigator and steward for money. Pawns ended up being used primarily as "+buy +action" and let me buy multiple vineyards in a turn via the multiple potions I had pulled as well.
My opponent (this was 2 player) observed the loophole I was abusing a little too late or adapted too late and never had a way to fight it. He ended up helping me attempt to end the game early buy finishing the pawn stack. On my last turn I only needed to buy 2 scrying pools to finish a third stack so I left him off easy and played my hand more simply (instead of maximizing my hand as I usually did). In any case, he ended up with 15 points and I had about 62, and could have easily had more points if I had maxed my last hand.