Not Your Average Prince (MUST replace Governor with Prince)

Cellar
: 2

Discard any number of cards. +1 Card per card discarded.

Action
Shanty Town
: 3

Reveal your hand. If you have no Action cards in hand, +2 Cards.

Action
Gardens
: 4

Worth 1 Victory point for every 10 cards in your deck (rounded down).

Victory
Festival
: 5
Action
Library
: 5

Draw until you have 7 cards in hand. You may set aside any Action cards drawn this way, as you draw them; discard the set aside cards after you finish drawing.

Action
Courtyard
: 2

Put a card from your hand on top of your deck.

Action
Swindler
: 3

Each other player trashes the top card of his deck and gains a card with the same cost that you choose.

Action
Attack
Remodel
: 4

Trash a card from your hand. Gain a card costing up to 2 Treasure more than the trashed card.

Action
Governor
: 5

Choose one; you get the version in the parentheses: Each player gets +1 (+3) Cards; or each player gains a Silver (Gold); or each player may trash a card from his hand and gain a card costing exactly 1 treasure (2 treasure) more.

Action
Upgrade
: 5

Trash a card from your hand. Gain a card costing exactly 1 Treasure more than it.

Action
This game was randomly generated
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7
Average: 7 (1 vote)

Comments

Fun Prince game w/ unique

Fun Prince game w/ unique plays! Cards you might not normally think of "Princing" such as Shanty Town, Swindler, Remodel, Cellar. This was a randomized game where we "white-carded" Prince. We played it two-player, haven't had the chance to play 3+ yet.