Oh, So Shiny!

Cache
:

When you gain this, gain two coppers.

Treasure
Scheme
: 3

At the start of Clean-up this turn, you may choose an Action card you have in play. If you discard it from play this turn put it on your deck.

Action
Moneylender
: 4

Trash a Copper card from your hand. If you do, +3 Treasure.

Action
Haggler
: 5

While this is in play, when you buy a card, gain a card costing less than it that is not a Victory card.

Action
Market
: 5
Action
Fool's Gold
: 2

If this is the first time you played a Fool's Gold this turn, this is worth 1 Treasure, otherwise it's worth 4 Treasure.
When another player gains a Province, you may trash this from your hand. If you do, gain a Gold, putting it on your deck.

Reaction
Treasure
Workshop
: 3

Gain a card costing up to 4 Treasure.

Action
Throne Room
: 4

Choose an Action card in your hand. Play it twice.

Action
Ill-Gotten Gains
: 5

When you play this, you may gain a Copper, putting it into your hand.
When you gain this, each other player gains a Curse.

Treasure
Mine
: 5

Trash a Treasure card from your hand. Gain a Treasure card costing up to 3 Treasure more, put it into your hand.

Action
This game was custom designed
None
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8.75
Average: 8.8 (4 votes)

Comments

Very nice set up although I

Very nice set up although I lost.

You can't put decks with

You can't put decks with guilds on this site yet, but if you have guilds, try swapping out ill gotten gains for stonemason, mine for taxman, and workshop for crossroads.

Very fast and rich game, but

Very fast and rich game, but there's no way to get rid of the curse cards. Not sure if it would even be worth it