Organic Growth

Squire
: 2

Choose one: +2 Actions; or +2 Buys; or gain a Silver.
When you trash this, gain an Attack card.

Action
Armory
: 4

Gain a card costing up to 4, putting it on top of your deck.

Action
Gardens
: 4

Worth 1 Victory point for every 10 cards in your deck (rounded down).

Victory
Remodel
: 4

Trash a card from your hand. Gain a card costing up to 2 Treasure more than the trashed card.

Action
Pillage
: 5

Trash this. Each other player with 5 or more cards in hand reveals his hand and discards a card that you choose.
Gain 2 Spoils from the Spoils pile.

Action
Attack
Workshop
: 3

Gain a card costing up to 4 Treasure.

Action
Feast
: 4

Trash this card. Gain a card costing up to 5 treasure.

Action
Procession
: 4

You may play an Action card from your hand twice. Trash it. Gain an Action card costing exactly 1 Treasure more than it.

Action
Bandit Camp
: 5

Gain a Spoils from the Spoils pile.

Action
Altar
: 6

Trash a card from your hand. Gain a card costing up to 5.

Action
This game was custom designed
Login or register to tag items
0