In the Reverie of Actions

Haven
: 2

Set aside a card from your hand face down. At the start of your next turn, put it into your hand.

Action
Duration
Scheme
: 3

At the start of Clean-up this turn, you may choose an Action card you have in play. If you discard it from play this turn put it on your deck.

Action
Jack of all Trades
: 4

Gain a Silver.
Look at the top card of your deck; discard it or put it back.
Draw until you have 5 cards in hand.
You may trash a card from your hand that is not a Treasure.

Action
Counterfeit
: 5

When you play this, you may play a Treasure from your hand twice. If you do, trash that Treasure.

Treasure
Border Village
: 6

When you gain this, gain a card costing less than this.

Action
Lighthouse
: 2

Now and at the start of your next turn: +1 Treasure.

While this is in play, when another player plays an Attack card, it doesn't affect you.

Action
Duration
Urchin
: 3

Each other player discards down to 4 cards in hand.
When you play another Attack card with this in play, you may trash this. If you do, gain a Mercenary from the Mercenary pile.

Action
Attack
Trader
: 4

Trash a card from your hand. Gain a number of Silver equal to its cost in coins.
When you would gain a card, you may reveal this from your hand. If you do, instead, gain a Silver.

Action
Reaction
Rabble
: 5

Each other player reveals the top 3 cards of his deck, discards the revealed Action and Treasures, and puts the rest back on top in any order he chooses.

Action
Attack
King's Court
: 7

You may choose an Action card in your hand. Play it three times.

Action
This game was custom designed
Login or register to tag items
10
Average: 10 (1 vote)

Comments

This game allowed a pretty

This game allowed a pretty sick mega-turn strategy, with scheme providing really awesome deck control! Really loved it!

This game allowed a pretty

This game allowed a pretty sick mega-turn strategy, with scheme providing really awesome deck control! Really loved it!